NPCs and residents of LOTRO...
Are you lost? Confused?
Frightened and alone?
Safety Tips and Advice...for you!
(but especially for those pesky NPCs always getting into
trouble!)
Attention......Lalia...Constable Bolger...Old
Sally the pig...Sara Oakheart...Leofwenna...Robb Thornley...Erscin......and any other NPC's
(and Middle Earth residents as well) of similar
nature, these safety tips and advice are for you!
The Middle
Earth Rescue Squad and Escort Service proudly present safety tips
and helpful advice for the poor, lost souls and NPCs who can't seem to
save themselves and who seem to keep repeating the same mistakes time and
again, forcing many a LOTROnian to put their fellowships at risk just to
save or escort one NPC who should've learned after the first 40 times that
it really isn't a good idea to hang out in certain neighborhoods or to leave home without a
map, a stun spell or full armor and weaponry!
Lalia...Constable
Bolger...Old Sally the pig...Sara Oakheart...Leofwenna...Robb Thornley...Erscin......and many more of you. Don't
look away! These tips are for your safety! Read them. Learn them. Take
them to heart and put them into action!
Never leave home alone, especially on a quest of your
own making!
Always travel in pairs or large groups.
Hold hands when crossing busy intersections and
pathways.
Stay alert , keeping your eyes open, watchful for signs
of approaching danger or other possible threats to your safety. Bears
are not cute and cuddly. Barrow-wights are not friendly ghosts. Brigands,
goblins and orcs do not wish to befriend you.
Wear light colored or reflective clothing, so that you may be visible when you are running
directly into heavy traffic, through rough "gang" neighborhoods and
especially at night.
Please note: we still advise
against running into traffic and through "gang" neighborhoods, but we
understand it can happen by accident on occasion. We want you to be
prepared for that possibility.
Avoid confrontation!
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Do not run INTO groups or
wait for them to spawn. Run, and keep running.
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Do not stop, especially when
you feel something is "not right" or is suspicious.
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Do not walk. Run!
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Do not loiter.
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Do not linger. Run as if your
life depends on it, because it most likely does!
Always carry a flashlight, lute (works better than a
whistle), pepper spray and pie crusts with you, along with a big stick,
full armor and plenty of food. You may be the target of goblinistic
terrorism. You want to be prepared for anything.
Leave a trail of pie crust behind you, so you know your
route back out quickly. This will keep you from getting lost or from
being cornered, unable to recall the route back. Just follow the trail of
pie crust!
We recommend: Using pie crust
from one of Holly Hobbiton's spoiled pies, for no creature will be wanting
to eat up those crumbs, so you're in no danger of losing the clues to your
route back to safety!
Never, ever enter a neighborhood with which you are
unfamiliar, or which feels sinister or which seems to have an age restriction for which you may
not meet. When in doubt, wander back out.
When confronted by a stranger you do not feel comfortable
with, use your natural defenses. Yell. Scream. Kick. Bite. Giggle. Punch.
Scream some more. If you are a little girl, the sound of your giggles may
be annoying enough to send your attacker into a state of frenzied insanity
or loss of wits and consciousness
until you are able to escape safely.
Whenever possible, when exploring and questing, rent a
horse from the stables or use your own mount. Horses
are your friends. The rentals especially are unlikely to throw
you, to leave you standing all alone or to steer you into the path of
danger as the rental units seem to have a better compass than the other
horses.
If you know you will be going into unfamiliar
territory, always...always take a map...a GPS unit...or specific
directions with your quest route mapped out for you in advance. Make
sure you get both directions to your destination and return trip
directions from your destination.
Never ever take the shortcut, unless of course, it
seems the less dangerous route when your life is in danger.
Never ever be lured by a Lore-Master claiming to have lost
his/her cute little raven or bear. The Lore-Master may be trying to
lure you into a Hunter's trap or into some situation of imminent danger,
using the poor, innocent "lost" pet routine to trick you into "helping"
him/her when no help is needed. These situations are usually traps.
Beware!
Never talk, type, hum or emote to strangers...especially strangers in the form
of goblins, orcs, brigands or trolls. You are less likely to
draw attention to yourself if you avoid interaction, notice and
discussion, therefore you may be safer in the shadows of silence!
If you see a cage and you think you might be being led
to it or into it...run...or give them the name of an easier target *cough*
Lalia *cough*. (We
apologize if your name is Lalia. There is no one else for
you to name as an easier target.)
Always maintain a safe distance when "following"
someone, especially if you are unfamiliar with the others in the
immediate and surrounding vicinity. Following too closely has been known
to cause accidents, accidental dismemberments, kidnappings, loss of
consciousness (up to and including death, with or without resurrection)
and stubbed toes.
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Vital Notes for Your Family's
Peace of Mind |
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Always tell your family and friends where you will be
on your quest, so they know where to find you...or
your corpse...when you are mentally challenged enough to
disobey any or all of the above rules and guidelines for your safety.
Make sure you have been fully fingerprinted and ensure
that your dental records and DNA are on file. Just a precaution, of
course.
Know your address so that when helpful strangers,
fellows and cheap escorts come up and ask you, you can help them guide you
home or to the right path.
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Accepting Help from Strangers
...wishing to whisk you to safety at
last!
It is imperative to keep in mind, when you have gotten
yourself into a dangerous situation for which you require aid or
assistance, not every stranger who happens upon you wishes to help.
Use good judgment. If you are wary of their
intended "helpfulness," heed that caution and refuse their aid, letting
them down gently so as not to arouse their suspicions or anger. (After
all, some other poor suckers will come by to help you if you wait there
long enough!)
Warning: Under no
circumstances should you accept help from bears, goblins, trolls, orcs or
even brigands...no matter how sexy or harmless you feel any of them may
look.
If you are unable to shake the questionable offers of
assistance, use that lute you have in your possession. Play it loudly and
off-key. Also, use your other vocal defenses. Yell. Scream. Giggle
like a teenage hobbit girl. This should suffice in scaring off those
questionable sorts, at least for long enough to await more friendly offers
of aid.
In extremely dire or dangerous situations, wait for
proper assistance. If you run at this point, you may only make matters
worse and run into even more trouble!
Finally, once you have been
rescued, saved or escorted to safety, always remember to thank and reward
your protectorates and escorts properly. The better you reward them,
the more likely they are to help you again in the future, no matter how
mentally challenged they may think you are for repeating those same
mistakes again and again, being no smarter that 100th time than you were
the very first!
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The Middle
Earth Rescue Squad and Escort Service
Sincerely hopes the above tips will help keep you
and all your fellowships safe!
We would also like to remind you to saddle up when
you mount up.
Saddle up! It's the law! |
This message sponsored by Middle Earth
Residential,
Citizens for a Safer LOTRO and The Greater
NPC Safety Council.
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